Architecture
System Design & Architecture
This section captures architecture patterns, system design ideas, and engineering approaches I commonly use when building scalable and reliable distributed systems.
Topics here are mostly based on real-world problems I’ve worked on or explored while working in payments, fintech, and high-volume backend platforms.
Focus areas include:
- high-throughput transaction systems
- cloud-native microservices
- event-driven architecture
- platform engineering practices
- reliability and performance engineering
Architecture Topics
Payment System Architecture
Design considerations for building global payment platforms and transaction processing systems.
Topics:
- payment workflow orchestration
GitHub Repository: payment workflow orchestration - ledger consistency models
- idempotent transaction processing
- reconciliation workflows
- settlement flow design
- handling partial failures
Event-driven Architecture with Kafka
Designing asynchronous communication between services using event-driven patterns.
Topics:
- event schema design
- message ordering strategies
- retry and dead letter queue handling
- exactly-once vs at-least-once processing tradeoffs
- consumer scaling approaches
- handling duplicate events
Microservices Architecture
Common approaches for designing maintainable and loosely coupled microservices.
Topics:
- defining service boundaries using domain-driven design concepts
- API contract design
- synchronous vs asynchronous communication decisions
- service versioning strategies
- backward compatibility considerations
Distributed Systems Reliability Patterns
Patterns commonly used to improve resilience and fault tolerance in distributed services.
Topics:
- circuit breaker pattern
- retry and timeout handling
- idempotency key design
- bulkhead isolation
- fallback strategies
- graceful degradation approaches
Cloud-native Architecture on AWS
Design approaches for running services in cloud-native environments.
Topics:
- container orchestration using Kubernetes
- autoscaling considerations
- stateless service design
- load balancing patterns
- secure IAM design
- infrastructure as code fundamentals
Observability Architecture
Designing systems that are easier to monitor, debug, and operate in production environments.
Topics:
- centralized logging approaches
- distributed tracing concepts
- metrics design
- alerting strategy
- SLI / SLO basics
- production debugging workflows
Tools referenced:
- Splunk
- CloudWatch
- Grafana
- ELK stack concepts
API Platform Engineering
Design considerations for building developer-friendly APIs that are consistent and easy to evolve.
Topics:
- REST API design practices
- versioning strategy
- pagination patterns
- request validation
- standardized error responses
- API gateway responsibilities
Microservices Migration Strategy (On-Prem → Cloud)
Notes based on experience working with legacy systems moving towards cloud-native platforms.
Topics:
- strangler pattern migration approach
- incremental service extraction
- zero-downtime deployment approach
- rollback safety considerations
- data migration challenges
- stakeholder coordination
CI/CD & Release Engineering
Practices that help teams deliver changes more frequently and more safely.
Topics:
- trunk-based development
- automated testing
- deployment pipeline design
- canary release approach
- blue-green deployment
Architecture Principles
Some guiding principles I usually follow when thinking about system design:
- design for failure scenarios
- build observable systems
- prioritize backward compatibility
- automate operational workflows
- reduce tight coupling between services
- ensure auditability for financial systems
More architecture notes will continue to be added over time as I explore and document additional design topics.